package view.effect
{
	/**
	 *
	 *@author CrazyChen 
	 *2013-4-7
	 */	
	import flash.display.BitmapData;
	
	import manager.SoundManage;
	
	public class BEffect extends BaseEffect
	{
		public function BEffect(bitmapData:BitmapData=null, pixelSnapping:String="auto", smoothing:Boolean=false)
		{
			super(bitmapData, pixelSnapping, smoothing);
			sndName = SoundManage.BULLET_ART;
		}
	}
}